Journal of Pedagogical Sociology and Psychology
The effect of designing educational digital games on pre-service teachers' some competencies
Ruhşen Aldemir Engin 1 *
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1 Kafkas University, Dede Korkut Faculty of Education, Departmant of Mathematics and Science Education, Kars, Türkiye
* Corresponding Author
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ARTICLE INFO

Journal of Pedagogical Sociology and Psychology, 2023 - Volume 5 Issue 3, pp. 195-208
https://doi.org/10.33902/jpsp.202323576

Article Type: Research Article

Published Online: 20 Oct 2023

Views: 816 | Downloads: 443

ABSTRACT
Today, there is an increasing interest in digital games. However, using digital games in education has also come to the agenda. Supporting a problematic and tedious course such as mathematics, which is considered difficult and tedious, with games considered more fun, has been a subject of curiosity and practice for educators.  In this study, pre-service mathematics teachers were asked to design digital games related to the objectives of secondary school mathematics courses.  The study examines the effect of designing educational digital games on pre-service mathematics teachers' use of educational games, creativity and game development self-efficacy. The research lasted eight weeks. Single group pre- and post-test design, one of the quantitative research designs, was used in the study. The study sample consisted of 37 pre-service mathematics teachers enrolled in the second year at a state university. Data were collected with the help of three scales. SPSS was used to analyse the data. After the determination of normality, Wilcoxon signed rank test and paired sample t-tests were used. As a result of the research, it was seen that digital game designing did not significantly affect pre-service mathematics teachers' educational game use and creativity. However, it was determined that game designing significantly affected game development self-efficacy.
KEYWORDS
In-text citation: (Engin, 2023)
Reference: Engin, R. A. (2023). The effect of designing educational digital games on pre-service teachers' some competencies. Journal of Pedagogical Sociology and Psychology, 5(3), 195-208. https://doi.org/10.33902/jpsp.202323576
In-text citation: (1), (2), (3), etc.
Reference: Engin RA. The effect of designing educational digital games on pre-service teachers' some competencies. Journal of Pedagogical Sociology and Psychology. 2023;5(3), 195-208. https://doi.org/10.33902/jpsp.202323576
In-text citation: (1), (2), (3), etc.
Reference: Engin RA. The effect of designing educational digital games on pre-service teachers' some competencies. Journal of Pedagogical Sociology and Psychology. 2023;5(3):195-208. https://doi.org/10.33902/jpsp.202323576
In-text citation: (Engin, 2023)
Reference: Engin, Ruhşen Aldemir. "The effect of designing educational digital games on pre-service teachers' some competencies". Journal of Pedagogical Sociology and Psychology 2023 5 no. 3 (2023): 195-208. https://doi.org/10.33902/jpsp.202323576
In-text citation: (Engin, 2023)
Reference: Engin, R. A. (2023). The effect of designing educational digital games on pre-service teachers' some competencies. Journal of Pedagogical Sociology and Psychology, 5(3), pp. 195-208. https://doi.org/10.33902/jpsp.202323576
In-text citation: (Engin, 2023)
Reference: Engin, Ruhşen Aldemir "The effect of designing educational digital games on pre-service teachers' some competencies". Journal of Pedagogical Sociology and Psychology, vol. 5, no. 3, 2023, pp. 195-208. https://doi.org/10.33902/jpsp.202323576
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